Games worth
playing, built to
be yours
We build games where the fun comes first and the players call the shots. Deep modding, real customisation, no compromises.
CustomTD
A roguelike tower defence on hex grids — six elements, trait-based tower building, event-driven combat, and a manifest-based modding system where every system is moddable. Built in Godot 4 with C#.
What We're About
We exist to make games that people actually want to play. Three principles guide everything we build.
Entertainment First
Every design decision starts with one question: is this fun? If it doesn't make the game better to play, it doesn't ship. We're not pushing an agenda — we're making games that people love.
Built to Mod
Our games ship with full modding frameworks. Create new content, tweak mechanics, build entirely new experiences and share them with the community. Your game, your rules.
For Everyone
Great games should be playable by everyone. We build in accessibility tools, extensive localisation, and customisable controls as standard — because why wouldn't we?
Dev Blog
Development updates and behind-the-scenes from CustomTD.
We're heads-down building right now.
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